Some of the things I’ve tried are related to my previous blog post about bringing your users closer, but I have also sent postcards to remote teams, having a cake with fireworks brought in at the end of a routine meeting and purchased flowers to a back-end team that does a tremendous job week after week, but seldom gets the oohs and aahs during sprint demos.
A few weeks ago I attended the always inspiring UX Open unconference here in Stockholm, and took the opportunity to suggest an open space session around this. It turned out many people were interested in the topic, and we had a great discussion with a lot of awesome examples. I believe I captured most of them, but if you took part in the discussion and find something missing, let me know in the comments!
- At the end of every sprint, the team gets a little plant to take care of. At the end of the project, there is a jungle.
- “Three years ago today” – post something about what the product/service/site was like at some earlier point in time to visualize what you have improved since then.
- Visualizing progress in migrating content from an old web platform to a new one by moving marbles between plastic cylinders.
- At one company, there is a physical release button that you are allowed to push every time you do a release, no matter how small. The button triggers a web camera to capture your face, sends the photo out to everybody and also makes sirens on every floor go off. Then the photo is printed and hung on a specific wall.
- In another company, the teams print an A4 sheet for every feature released and hang it on the wall. At the end of the year you can look back on how much you actually have achieved.
- Turning sprint demos to a happening, with music and light show, having executives test a new feature on stage etc.
Rewards and recognition
- One consultancy company rewards the team with champagne if the client is happy with the project. Tried and true!
- At a newspaper, they have a traveling trophy (an ugly stuffed rabbit) that can be awarded to an individual or a team that has done something in line with the department’s values, e.g. for being courageous and doing something that is outside of their comfort zone.
- Focused feel-good techniques at retrospectives, like everybody turns to the person to the right and tells her two awesome things she did during the sprint. Then everybody turns to someone else and does the same thing and you leave the room feeling invincible.
- Having somebody in the team who cares specifically about how the team members are feeling about the work and the project, and makes sure to discuss it one to one with everybody. Sometimes it can be a hurdle to bring up stuff like that at daily scrums.
Breaking the monotony
- Serving unexpected refreshments at meetings, like popcorn at 8am.
- When it’s someone’s birthday or someone returns from parental leave or similar, there is a tradition to do some crazy things with their desk. One guy who loves corgi dogs found his desk completely covered in corgis of all shapes and sizes. Another had everything down to the smallest paperclip wrapped in aluminum foil.
Making actual work more fun
Tactics for breaks
So those were some examples of what people do. Now, I would like to get more examples from you, dear reader. Did you ever try something that was successful or did someone expose you to something unusual that motivated you or just was plain fun? Please add a comment and let me know!